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 We invented "Shape Packs" triggered by the ruler. This became a critical contribution to the Creative SDK.
 Study 1: We aimed to recreate famous architectural drawings.
 Study 2: In schematic form, we explored how tools could be triggered from the ruler.
 Study 3: Parti diagrams allowed us to explore the interaction design for Perspective.
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 We resolved on a simple, reductive Perspective "cube" as input for setting vanishing points.
 This drawing was recreated using our near final app. We knew we had hit our goal.
 By composing make-believe iPad billboards for the app, we could imagine how the app might be expressed in design neighborhoods such as SOMA.
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